Daniel Dociu Master artist interview. How to get into Video Game Companies: Job and career choice advice. Getting your foot in the door for aspiring young Artist. Some great advice and tips from one of the best artists/ art director of our time, Daniel Dociu.
Below are the most common questions we received weekly from readers of our blogs:
What does it take to be a concept artist?
What all do you need to learn?
Does it require schooling going into this field?
How does a concept artist job work?
What do you do everyday at work and do you work everyday?
An exclusive interview up close and personal with NCsoft America Chief Art Director and ArenaNet Art Director: Daniel Dociu, former EA (Electronic Art) Art Director, and SquareSoft America Art director. He's been around with the video game industry for over a decade. Now he is a chief visual art director at NCsoft and ArenaNet.
*He is also my boss*
Here are some of his art work:
Since I received many e-mails asking for art advice, career advice, tips, and all around video game industry questions. How to start? What's it like?
So I decide to conduct a few interviews with many high profile concept artists and art director so that it will inspire young soul and give you a bit of insight of what it takes to be in the Video Game industry.
Here is some advice Daniel Dociu has for young artist. Enjoy the video:
Hope you all enjoy the video interview with master artist, Daniel Dociu. Thanks again Daniel for his time and all the advice.
Below are the most common questions we received weekly from readers of our blogs:
What does it take to be a concept artist?
What all do you need to learn?
Does it require schooling going into this field?
How does a concept artist job work?
What do you do everyday at work and do you work everyday?
*He is also my boss*
Here are some of his art work:
copyright Daniel Dociu
copyright Daniel Dociu
copyright Daniel Dociu
Since I received many e-mails asking for art advice, career advice, tips, and all around video game industry questions. How to start? What's it like?
So I decide to conduct a few interviews with many high profile concept artists and art director so that it will inspire young soul and give you a bit of insight of what it takes to be in the Video Game industry.
Here is some advice Daniel Dociu has for young artist. Enjoy the video:
Hope you all enjoy the video interview with master artist, Daniel Dociu. Thanks again Daniel for his time and all the advice.
Visit him at:
www.tinfoilgames.com
Good luck guys
...
www.tinfoilgames.com
Good luck guys
...
Comments
i tried all the major apps, not really working for me this far.
BUT
thanks to you both for taking the time and making this video!
its always a good reminder to think about the world outside of once own studio.
Thanks for doing this Xia, amazing opportunity to hear from someone like that.
What kind of schooling teaches 3ds Max / Maya?
I've tried Zbrush and I want to use 3ds Max but I have 0% of how to use it.
Look I think you just need to look your hardest around for schools, I come from australia and it was pretty difficult to find one. However, as stupid as it sounds, you can practically teach yourself 3D, i know plenty of people in the industry who have - it's a LOT based on portfolio!
Check out tutorials on the Gnomon Workshop and Eat3d, anythings possible, depends how dedicated you are, let me know if you need more help.
It's a very competitive field, you have to work really hard, love it and be good at it.
Other than that just like SnOW said
Snow> Thanks brother! :)
For some reason, I just can't get into digital art regardless of the fact I have bought a tablet! Hopefully when I graduate this year I will have more time to do anything other than cramming for my diploma exams... and try.
Good luck!
:)
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