Mecha Mega Robot update almost done!
Here is the 4th of the Mecha MEGA Robot visual character concept art process UPDATE (there are previously posted of part 1: Mecha Robot step by step drawing, part2 Painting Mech process tutorial and part 3 Giant Robot drawing and painting process). I try as much as I can to finish it up this weekend but unfortunately...I can only find a few hours to play with it. I amped up the Machine gun, changed and tweak the design a little bit on the bottome half. It's been a really fun session creating mech since I haven't really done a full launched Mecha in a long while. A few more painted session then I think I will call it done.
ART tips: Talent is often overrated, and often deceive you. Whether you have it or not, forget that it's there. Practice, practice, and practice is only one sure way I know will make me the better artist.
Here are step by step recap
1) Thumbnail...(do about 8-10 then pick one)
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2) Flesh your thumbnail out a bit
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3)
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4)
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5)
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6)At this stage, I start blocking in basic values/color
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So here we go, painting big shapes...
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This is zoom in, you can see scribble lines everywhere. :P
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Then I changed the rocket launchers to twin vents.... so it fits. :)
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Close Up shot of the Mecha body
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Add some spicy yummy detail onto the big shape.
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(Still more paint over and tweaking to do! :P)
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Closed up on the Machine gun...it's getting there.
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Here is the latest UPDATE!!!
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Some helpful tips on Drawin Mecha from my video tutorials:
How to draw and paint Mecha concept art.
New Drawing Video tutorials:-Painting tutorial limited color palette 001
-Portrait painting from life step by step
-Drawing body muscle and abs shading and render
-Painting from life session step by step tutorial
-Manga tutorial drawing background
Here is the 4th of the Mecha MEGA Robot visual character concept art process UPDATE (there are previously posted of part 1: Mecha Robot step by step drawing, part2 Painting Mech process tutorial and part 3 Giant Robot drawing and painting process). I try as much as I can to finish it up this weekend but unfortunately...I can only find a few hours to play with it. I amped up the Machine gun, changed and tweak the design a little bit on the bottome half. It's been a really fun session creating mech since I haven't really done a full launched Mecha in a long while. A few more painted session then I think I will call it done.
ART tips: Talent is often overrated, and often deceive you. Whether you have it or not, forget that it's there. Practice, practice, and practice is only one sure way I know will make me the better artist.
Here are step by step recap
1) Thumbnail...(do about 8-10 then pick one)
2) Flesh your thumbnail out a bit
3)
4)
5)
6)At this stage, I start blocking in basic values/color
So here we go, painting big shapes...
This is zoom in, you can see scribble lines everywhere. :P
Then I changed the rocket launchers to twin vents.... so it fits. :)
Close Up shot of the Mecha body
Add some spicy yummy detail onto the big shape.
(Still more paint over and tweaking to do! :P)
Closed up on the Machine gun...it's getting there.
Here is the latest UPDATE!!!
Some helpful tips on Drawin Mecha from my video tutorials:
How to draw and paint Mecha concept art.
New Drawing Video tutorials:-Painting tutorial limited color palette 001
-Portrait painting from life step by step
-Drawing body muscle and abs shading and render
-Painting from life session step by step tutorial
-Manga tutorial drawing background
Comments
Question for the blog! I've been looking at the artist Glenn Rane who did a lot of the world of warcraft art ( http://www.sonsofthestorm.com/viewer.php?artist=raneman&cat=warcraft&art=28 ) I love the soft shading he has everywhere on the armour, I'm wondering if anyone knows how he achieves this effect. I know a soft brush, but generally I have to make my brush HUGE before it does that really gentle layer of tone. I see this style quite a lot and really want to learn more about it. Just wondering what his method could be if anyone could take a guess!
Thanks.
Pokepetter> thanks brother!
Snow> Yeah, he has awesome work! Did you look at Matt Dixon tutorial? That might give you some clue. Here: http://www.mattdixon.co.uk/Forum/Waaaargh_WIP_strip.jpg
The lighting are similar I thought. Then you could just smooth things out using blending and/or soft brushes to clean up.
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