Giant Robot drawing and painting MEGA Mech Saga continue.
Here is the 3rd update of the Mecha robot concept design process (here is part 1: Mecha Robot step by step drawing and part2 Painting Mech process tutorial). I get about 30 mins to an hour a day to do this...little by little. Hopefully it will turn out nicely.
Here is the latest UPDATE!!! (Still more paint over and tweaking to do! :P)
Note on the update: I decided yellow probably isn't going to work in this design because I want a little more dramatic lighting effect for this particular drawing, painting, color concept design. So I will have to go with the off-white color (white to light gray). White would probably look slicker anyway in this particular design (kinda remind us of big airplane and such).
I will have to change it from yellow to gray or something similar.
Goto: Top menu in PS --> Layer --> New Adjustment Layer --> Color Balance
You can use this tool to change and tweak your lighting however you like them to be.
Good rule to go by is...Cool light warm shadow vs Warm light cool shadow (Tips here -Color temperature warm vs cool for artist).
So I adjust Midtone then Highlight and Shadows until I get the yellow to change to off white color. Because I want to make underlight more dramatic that why I choose to go with the new color for the Mecha robot.
-Then, I decide to add the pilot cockpit onto its mid-section, figure it would make sense and it would definitely show the scale of the robot that we (human) can related to.
-Also I get a rid of the regtangular shapes on its shoulder. Because there is only one (two vents) regtangular element and the rest of the design are mostly round. So I decided to round it out with some sort of turbine jet engine look alike for vents to maintain the repetitive shape (consistency in design). ***there are some exceptions sometimes***
After all the changes, I think it looks a lot better and closer to what I am aiming for. **The off-white really does bring out the blue sky and the under-lighting effect :)
Here are the updates: Painted over step by step
Then I changed the rocket launchers to twin vents.... so it fits. :)
Close Up shot of the Mecha body
Add some spicy yummy detail onto the big shape.
Here is the latest UPDATE!!! (Still more paint over and tweaking to do! :P)
To be continued
Go to: Previous post -Part1 Mecha Robot step by step drawing -Part2 Painting Mech process tutorial
Drawing Software & Tools I used and recommended:
-Wacom Intuos3 6X8 Pen Tablet or Genius MousePen 6x8
Softwares:
-Gimp (Free Download)
-Adobe Photoshop CS4 (Professional software)
New Drawing Video tutorials:
-Painting tutorial limited color palette 001
-Portrait painting from life step by step
-Drawing body muscle and abs shading and render
-Painting from life session step by step tutorial
-Manga tutorial drawing background
FEATURE TUTORIALS:
-Draw and Paint Women Body Tutorial I: Female Manga Fusion I
-Draw and Paint Women Body Tutorial II: Female Manga Fusion II
-Character Design Tutorial: Dark Valkyrie
Here is the 3rd update of the Mecha robot concept design process (here is part 1: Mecha Robot step by step drawing and part2 Painting Mech process tutorial). I get about 30 mins to an hour a day to do this...little by little. Hopefully it will turn out nicely.
Here is the latest UPDATE!!! (Still more paint over and tweaking to do! :P)
Note on the update: I decided yellow probably isn't going to work in this design because I want a little more dramatic lighting effect for this particular drawing, painting, color concept design. So I will have to go with the off-white color (white to light gray). White would probably look slicker anyway in this particular design (kinda remind us of big airplane and such).
I will have to change it from yellow to gray or something similar.
Goto: Top menu in PS --> Layer --> New Adjustment Layer --> Color Balance
You can use this tool to change and tweak your lighting however you like them to be.
Good rule to go by is...Cool light warm shadow vs Warm light cool shadow (Tips here -Color temperature warm vs cool for artist).
So I adjust Midtone then Highlight and Shadows until I get the yellow to change to off white color. Because I want to make underlight more dramatic that why I choose to go with the new color for the Mecha robot.
-Then, I decide to add the pilot cockpit onto its mid-section, figure it would make sense and it would definitely show the scale of the robot that we (human) can related to.
-Also I get a rid of the regtangular shapes on its shoulder. Because there is only one (two vents) regtangular element and the rest of the design are mostly round. So I decided to round it out with some sort of turbine jet engine look alike for vents to maintain the repetitive shape (consistency in design). ***there are some exceptions sometimes***
After all the changes, I think it looks a lot better and closer to what I am aiming for. **The off-white really does bring out the blue sky and the under-lighting effect :)
Anyway, Here is the color sketch so far (almost there)
Here are the updates: Painted over step by step
Then I changed the rocket launchers to twin vents.... so it fits. :)
Close Up shot of the Mecha body
Add some spicy yummy detail onto the big shape.
Here is the latest UPDATE!!! (Still more paint over and tweaking to do! :P)
To be continued
Go to: Previous post -Part1 Mecha Robot step by step drawing -Part2 Painting Mech process tutorial
Drawing Software & Tools I used and recommended:
-Wacom Intuos3 6X8 Pen Tablet or Genius MousePen 6x8
Softwares:
-Gimp (Free Download)
-Adobe Photoshop CS4 (Professional software)
New Drawing Video tutorials:
-Painting tutorial limited color palette 001
-Portrait painting from life step by step
-Drawing body muscle and abs shading and render
-Painting from life session step by step tutorial
-Manga tutorial drawing background
FEATURE TUTORIALS:
-Draw and Paint Women Body Tutorial I: Female Manga Fusion I
-Draw and Paint Women Body Tutorial II: Female Manga Fusion II
-Character Design Tutorial: Dark Valkyrie
Comments
I havened tried to get any photos online since the connection isn't that fast around here. I am planning to get some hours internet once a month so I can at least check up sometimes.
So keep up the good work, I've seen that we had a lot of nice works posted on the community.
I saw the first one and thought ok, cool design. Then the second came and the colors were much better and not so muddy, though I didn't really like the colors. It looked like you just slapped 'em down (which is probably what you did).
But then, you update again and it really good. There's so much more harmony and everything. The design has drastically improved too. I really like that you added some red on the mech to balance the colors a bit more. It might use some more though, not perfect yet. It's kind of a too clear cut between the colors for my taste. Yeah and maybe have some more color contrast between the mech and background on the hard edges. Color temperatures is also still a bit off according to the values. You know when the hue changes between the light and dark spots of the form.
You got the colors really good in your drawing of the monsters that suck energy from girls, that old one you know.
Knuckles > nice to hear that you're still alive and kicking.
Kunckles> Hope you're doing fine brother over there! :)
Pokepetter> I agree with you. Last post I said this is great... now here's what he comes with... superb art! :)
It's been some time since you last did a mecha drawing (if my brain isn't failing me again that is).
Pokepetter> Thanks,...yeah that one was one of my fav too. I didn't think or try much and it didn't even take that long. I can only hope to be better and more consistence with the better skillz. Aren't we all? :)
Luca> Thanks, part of my intention of the blog is also for me to get better...hopefully every post, but it's impossible...just hope to be better and break thru with new skillz every month. :)
Odin> Thanks brother, It's true. I love mecha
Chris> I know you love them Mecha. So do I...but I love so many things...sometimes I get confuse on what to draw. I am always looking for my room to improve my weakness in art. Two three years ago, I would never be able to do a quick environment concept without struggling so hard, but now I feel a bit more at ease. Figures seems to be my comfort zone, but I will still need to improve on painting and branch out to explore more. It helps with each new things I learn and I can find new problem solving tricks that I could use for the others. :)
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