Digital Art technique assign color to gray scale values.
So here is a process update step by step from the last post. In this post, I cleaned up the values on over all figure and give it more light source to the character design. At this stage, I will try to get a clear visual image in big shapes. The tricky part is not to get overly detail too soon on the design, just laying out big shape like underpainting.
Another things to remember at this stage also, when painting, try to stay in the middle range of gray between 30-70, no more, no less.
I am still trying to figure the design out and light source at the same time. But the priority is light source, you will have to try to get it as accurate as possible. Then the design comes after, only if when you are doing a model sheet that you reveal every single detail of the character. As for illustration concept, whatever is in the shadow stay in the shadow. You can show off the detail only in the light. It's tricky and challenging to do. Every time I paint something nowadays, I will try to challenge myself to see if I can push it to the next level from the previous. It doesn't happen every single time, but I usually learn a lot from mistakes.
I also change the post so that it will give the guy more personality.
When apply color using "overlay" layer, do it in the early or mid stage. Make sure the value range of the color you choose stay in middle range (40-60) otherwise it will drastically change your initial gray scale values. And that could throw everything off.
Since there is no video tutorial for this one yet, you can go check out these short video tutorials in the mean time Drawing arm muscles bicep tricep is a good one to see and Drawing body muscle torso anatomy will show you how I draw and render chest area.
But if you are here to see I draw girls then my recent tutorial previous study Figure Study female form step by step, but for more basic go read How to draw female body torso step by step. It shows the easy way to construct a body in the simple way for beginner. Then how to draw woman figure hip pelvis which shows the simple way to draw pelvis and the lower parts of the body. As for the face or head (women, female) Draw girl's face how to lesson video and step by step and learn how to draw face, woman These two are not on the thumbnails above and might be hard to find. Still could be valuable for some people. I did over two years ago, but solid.
Flipped and then work again from here to fix all the proportion and angle.
Another 40 minutes in and to be continued.
Thanks for all the comment guys :)
Thursday, August 27, 2009
Digital Art technique assign color to gray scale values
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Saturday, August 8, 2009
Female Fighter pilot character concept sketch update
Female Fighter pilot character concept sketch update.
Have sometimes to work on this female sketch for a little bit lastnight.
So I lay down some nit and bit of color here and there. Also play around with her hair style and colors. Not very happy with the result because it looks a bit unnatural, but it's fine for now. I did added some hard metal gear to her outfit so that it spice the values of the overall uniform a bit more.
If you are interested to find out how I draw face or woman facial structure (three quarter basic) go to Drawing human's head, female face how to, for basic front view then Learn how to draw face woman or girl (video) and Draw girls face how to lesson (This one has both video and step by step) For a little more of how I paint female face and upper part of the body go watch Digital painting tutorial video. And if you want to learn more in depth then I would suggest How to draw face and how to paint portrait.
The there are more interesting intermediate videos tuotrial Character Design Face Male Merchant Character, or Drawing Male Face Swordman and Learn how to draw and paint face. Watch as many video as you can, it would probably answer most of your questions. Be patient, don't get frustrated...pratice, learn and practice more. Then you will, hopefully get where you want to be as an artist.
Continue from
PREVIOUS post: Digital Art sketch Female Pilot
To be continued soon....
Drawing Software & Tools I used and recommended:
-Genius MousePen 6x8
-Wacom Intuos3 6X8 Pen Tablet
Softwares:
-Gimp (Free Download)
-Adobe Photoshop CS4 (Professional software)
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Friday, August 7, 2009
The Executioner concept art small update on armor
The Executioner concept art small update on armor detail and more overall metal render stuff.
Yeah, I took cool advice from some other artist that sometimes if you work on only one piece all the time you will get bored. So if you can, you should work on a few images at time so you get fresh eyes and idea whenever you go back to the previous one. Once you get bore with the current concept or illustration work, go work on couple of new ones, then go back and forth.
Anyway, I will write some more content when I have sometimes, will be back.
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Thursday, August 6, 2009
Painting Rogue X-men
First of all, it's been a while. I kind of take some time away and think of what I could do more for this blog that would benefit fellow artists more.
Thanks for all comments and e-mails (again) really appreciate them. Apologize for some that I still did not get to answer, I have been really busy but I am trying to get to them all. Usually I get the blog comment first. :)
Anyway, apart from making art tutorials, there are many questions from many young artists who wants to make a career out of what they love. So I have been thinking that I should very soon post more information on how to break in or basically how to earn a living from doing art work. As you know, I often post job opportunities on my TWITTER feed. So I think that will be a great additional valuable information to this blog. I will come up with more.
And of course I will still be doing tutorials along with it, but I just want this blog to be more valuable than what it's already is. Because it only make sense that once you get to learn how to draw and paint good, then what's next? Do you sit around with it? What can you do with it? I will try my best to fill you in.
Anywho...here is a sketch out of boredom. I haven't touch the previous executioner in a while...so I will leave that to faith whether I would finish that one or not...possibly. :)
Here is a girl sketch since it's been a while. Still unfinished and not refine...just one of those killing time and practice doodle.

If any of you remember, it's basically an adaptation of the previous quick sketch tutorial I did a while back. I know...it looks almost nothing alike.

And if you have never seen the sketch video of this one, check it out below.
Watch the drawing process video tutorial: Drawing Manga Metal Gear girl
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Wednesday, August 5, 2009
Character Concept Art process painting tutorial update
Character Concept Art process painting tutorial update. Here is an update of the Executioner concept illustration.
You can see the previous post, Digital Art technique assign color to gray-scale painting. Have another roughly 40-50 minute to work on the guy so here it is.
Executioner Concept
Here are short step by step.
And a Closed Up shot, look very messy. But you get the idea :)

To be continued next post :)
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Monday, August 3, 2009
Concept art thumbnail sketching process for Character design
Thought I should do some character concept design process from the beginning to the end. I start this one from really rough line just try to get the silhouette of what I want. I am looking for huge mean guy like the executioner style melee dude. I want to emphasis again that thumbnail sketches are rough drawings, sometimes only comprehensible to the designer, used to explore layout options. These quick pen or pencil sketches allow the designer to try out several ideas and zero in on the most likely layouts before beginning a project.
Creating thumbnail sketches is a crucial part of the brainstorming aspect of your design work. Don't discount the value of this step in the design process.
Since it's been a little while since I did anything from the ground up. So here it is one of the thumbnail character, Executioner.
For this thumbnail sketch, I took it a little further than usual and try to get the composition and basic values for overall sketch to make sure that this is what I really want before I start really fleshing it out. It took me about 15-20 by far, a little longer than I thought.
Here are step by step process sketching thumbnail character design.
Executioner Thumbnail sketch.
To be continued
If you are looking for more FREE video tutorials to go watch Drawing body muscle torso anatomy tutorial (for Male character). Also see Drawing arm muscles bicep tricep There will also be some basic include there.
For Female character go to How to draw female body torso step by step It shows the easy way to construct a body in the simple way for beginner. Then how to draw woman figure hip pelvis which shows the simple way to draw pelvis and the lower parts of the body.
And basic gesture drawing how to constructed gestures figures video tutorial and learn how to draw woman break down model sheet.
And for head or face drawing tutorial go to How to draw person head basic and Draw and render human head with different light sources. (This one is a little more challenging with different light source hit the face)
After all that you can go watch more advance stuff like Character Design Face Male Merchant Character, or Drawing Male Face Swordman and Learn how to draw and paint face. If you watch all these videos, I am sure you will learn something here and there and they will get you somewhere.
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Sunday, August 2, 2009
iPhone game Itemania trailer, cute looking game from my friends
iPhone game Itemania trailer, cute looking game from a few friends of mine.
A few guys that I know just launched this little game for iphone and ipod touch called "Itemania."
It's a really simple game, cute looking and pretty music. Check it out! :)
Hidden item games are becoming popular earlier 2009 when someone finally got up the energy to draw up a bunch of artwork for it, and there have been quite a few of them over the past number of months.
In itemania, The goal of the game is like any other hidden object game, but finding the objects is slightly different. Some of the levels in the game can be quite challenging. It is not always easy to find the items on the list. Like most hidden object games, there are a few give me items that are really easy to find and a few items that take more time to find.
Itemania's 2D levels are pretty standard fare, but the real gems are in the 3D levels. It also give you the same ability, but of course also let you rotate the scene around a fixed X axis point (left and right), and to a limited degree, you can slide up and down to see the whole scene from every relevant perspective. Putting the whole hidden item genre into a 3D perspective really changes it up more than you might expect.
So it fun! It's for all ages! And it looks great.
Check them out at Anicombo.com
Itemania Trailer #1
Itemania Trailer #2
BTW: Some art update from me are coming soon! Just got back from a vacation in San Francisco. :)
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Labels: Z-Review: iphone games
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